Warning: virtual() [function.virtual]: Unable to include '/banner/ads.pl' - request execution failed in /usr/local/etc/httpd/freespace.volitionwatch.com/header.php on line 9

 
FreeSpace 2 FAQ: Fighter Creation
<-- Previous Page Jump to: 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - 11 - 12 - 13 - 14 [Index]


This is where we change the UV offset to move the way the texture gets applied to the model. Again, U shifts it on one axis and V shifts on the other. I've also adjusted the repetitions. You may have to spend a bit of time tweaking the settings and repainting the faces until you get what you want.

Now, that's more like what I wanted. And we don't have the ugly texture change from one face to another.

Let's take a moment to save our model. ALWAYS save a scene, because you can get caught up and accidentally save a light or some other object over top of yours. The scene gets everything. But also Save As, as a cob. If you mess up, you can go back to your scene. NOTE: If you have a version of Truespace that can ONLY save scenes, THATS OK. COB2FS2 can convert scene files as well as cob files.

Now, I'm ready to apply the texture for the cockpit. I load it from the menu, but, all I get is this black preview. What is going on? Ahh! Ok, well, the real problem is that the texture is too high. A texture should be close to square, if it is too far off then it will not load. As you can see here. So, we gotta go back to PSP and fix this one.

Alright. Well, 128 X 128 is a good standard size. Freespace 2 uses 128 X 128 and 256 X 256 so those are nice standards. I'm using resize from the Image menu.

Next Page --> Jump to: 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - 11 - 12 - 13 - 14 [Index]


Warning: virtual() [function.virtual]: Unable to include '/internalbanner/banner.pl' - request execution failed in /usr/local/etc/httpd/freespace.volitionwatch.com/bottom.php on line 3

  Site
  - Current News
  - News Archive
  - Submit News
  - Poll Archives
  - Articles
  - Staff


  FreeSpace
  - Game Info
  - Image Gallery
  - Tactical
  - Downloads
  - Cheats
  - Weapons Database
  - Multiplayer
  - FRED Help
  - Silent Threat
  - FAQ
  - MODing
  - Missions


  FreeSpace 2
  - Game Info
  - Image Gallery
  - Tactical
  - Downloads
  - Weapons Database
  - Game Preview
  - Cheats
  - FRED2 Help
  - Concept Art
  - MODing
  - Missions


  Hosted
  - Get Hosted
  - Babylon Project
  - Campaign Watch
  - COB2POF
  - Ellis Station
  - FRED Zone
  - GTD Excellence
  - LFTS
  - Segeltuch
  - Tech Freespace
  - Triton Dynamics
  - Source Code Project
  - United Space


  Campaigns
  - Aeos Affair
  - Aftermath
  - BlackWater Ops
  - Behind Enemy Lines
  - Derelict
  - Project Armageddon
  - Twilight
  - The Babel Effect
  - Warzone


  Forums
  - VWatchBB
  - Volition BB
  - FreeSpace
  - SquadWar
  - FRED2


  Community
  - Hyperlinks
  - Wilds Warped Rant
  - Interviews
  - FS1 Webring
  - FS2 Webring
  - FS Frenzy
  - Fan Fiction
  - Fan Art
  - Editorials


  Network
  - Volition Watch
  - Summoner Watch
  - Red Faction Watch
  - Archives


  Staff
  - Brando
  - Dynamo
  - IceFire
  - Orange
  - Remora
  - Stealth


  

FreeSpace Watch is copyrighted ©2000 except where Volition or Interplay may apply. Web design by Colin Czerneda and Todd Miller.