| FreeSpace 2 FAQ: Fighter Creation |

After playing around with the UV settings, I'm able to map the cockpit on there decently. However, I decided its a crappy looking
cockpit. Ah well, we'll fix that later.
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Well, I went ahead and painted the back of the guns black, the tips with the red glowing map, and a few other things. Since you've
already painted a bit with the paint face tool, I skipped ahead here thinking you could paint more of your model yourself.
Oh yeah, you can see where I accidentally painted a lower face with the cockpit texture if you look closely. I fixed that after
this. Just used the magnifying glass to pick up the base gold map and painted over it.
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While rotating the model around, I noticed that a HOLE appears from this angle. *gasp!* This is because there is a non-flat
face. So...
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We triangulate! Woo!
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Tada! The hole is gone. You could also just draw an edge between the two points that split the non-flat face in half, but
this way I get all holes I might have missed.
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