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This FAQ was created by Orange from the Descent Chronicles, with very very special thanks going to MadDog. It gives his view on how to play your best in the Freeespace 2 demo. It gives strategy, tricks, tips, helpful hints, etc. Some of the things in this FAQ may not always work or you may not be able to do them depending on your skill level. Here we go, enjoy! First off, I would like to go over basic multiplayer tactics and strategy. I suspect that if you are reading this FAQ, you understand the basic flight controls and have passed training missions. In the demo, there are only two missions to go over so it shouldn't be that hard to get a good feel for the game. It is always good to get comfortable with a certain loadout and get it down so you are really good with it. Also, I recommend that you always play on insane difficulty because it is worth the most points and the demo isn't really all that hard.
Co-op Mission: "Initiation" After a short amount of time of your Maxim torturing, the Belphador will go down and the Tumael (A Molach class corvette) will show up. Along with it, Pisces wing (2 waves of 3 SF Mara fighters) will show up. Defeat them using the same tactics as you did with the other Maras. After you defeat them, Virgo wing will show up (3 waves of 3 SF Astaroth fighters). These fighters are more manueverable and faster than the SF Maras, making them more difficult to kill. Getting the good shot on these guys is much harder. If you are unable to get a shot straight on, kill your engines and wait for them to come at you, why they are coming straight at you, fire about 4 rockeyes and fire your laser, this should kill them. After you defeat this wing, all fighters are destroyed and the cruiser is open for you to kill. Once again, I recommend you take out the Maxim, this time you will need help so order all fighters to disarm your target. There are two flak turrets on the Tumael, one on each side of the ship right in the middle. With about two good shots with your Maxim, it should wipe out each turret. Once the ship is disarmed (which shouldn't take long) it will probably be at about 60% on hull integrety. You can now order all fighters to destroy your target. Once it is taken down to 40%, friendly reinforcements will arrive and make short work of it. The Pstotle (Sobek class) has three major beam weapons on it and if the Tumael is disarmed you can just watch it destroy it because most fighter weapons aren't even strong enough to puncture the hull. Once the Tumael is destroyed and all objectives are complete, you can return to base victorious.
Dogfight Mission: "Drydock Scramble!" |
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